Well it’s been a busy 10 days since my last post, tons of work is getting done. It’s all good 🙂

I updated the login process for the game, you’ll now be presented with the login screen when the main menu appears.

The login screen

Everything is now streamlined, the register, license activation, and forgot password functionality is all in the same view. The cleans up a lot of state transfer that we were doing before.

The register screen
The forgot password screen

If you don’t have an internet connection we of course give you the option to play offline up to 30 days after your last login.

The play offline screen

In regards to the login process itself, we were previously using a strong encryption to store and transmit your password, however, now I’ve beefed this up even more. The next version of the game will automatically forget your login information and all you need to do is re-enter your username and login and you’ll be all set.

Once you’ve logged in, you’ll be able to logout (or login, if you’re playing offline) with a button available at the sign post in the main menu.

The main menu scene showing the logout button

With this change, along with the new multiplayer browser, there’s no more login page at the billboard, no more multiplayer mode selection. This means as soon as you click the “Multiplayer” board, you’ll be taken straight to the multiplayer browser.

Another initiative that was part of this whole login re-work was to remove the reliance on a .NET networking technology we were using. This removal will benefit us in the future when it comes to porting to other platforms. We’ve moved to a more standard system that enables us to be a lot more flexible when it comes to how we handle requests coming from the client as well.

In game, we now have a new progress indicator for interacting with objects. Here you can see I have picked some cotton from this plant already and am now gathering more. In the lower right, we now have icons indicating the icon for the item you acquired. You can also see the compass I mentioned in my last post in action.

The new progress bar, compass, and item acquisition messages

Also, with no more sites to display in the community panel on the in-game esc menu, I’ve simplified the menu-ing there as well. We could display this blog but who actually reads this stuff?

The new esc menu screen

That’s all for now, see you around.